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Jan 02, 2025
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EECS 267: Computer Graphics [4.0 units]
Covers the main algorithms and techniques required to implement modern computer graphics applications transformations, illumination and shading, the OpenGL rendering pipeline, ray tracing, scene graphs, curves and surfaces, solid modeling and representation, meshes, physics based animation, quaternions, and keyframe animation. The course includes practical experimentation of the main techniques in projects developed in C++.
Normal Letter Grade only. Laboratory included.
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