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Oct 14, 2024
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EECS 267: Computer Graphics Units: 4
Covers the main algorithms and techniques required to implement modern computer graphics applications transformations, illumination and shading, the OpenGL rendering pipeline, ray tracing, scene graphs, curves and surfaces, solid modeling and representation, meshes, physics based animation, quaternions, and keyframe animation. Includes practical experimentation of the main techniques in projects developed in C++.
Course Details Repeatable for Credit: No Laboratory included Normal Letter Grade only
Requisites and Restrictions Instructor Permission Required: No
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