Jan 25, 2021  
2018-2019 Catalog 
2018-2019 Catalog [ARCHIVED CATALOG]

Add to My Catalog (opens a new window)

CSE 171: Game Programming

Units: 4

Covers the main algorithms and techniques used in the implementation of interactive 3D Graphics, such as in Computer Games, Robotics Simulators and Virtual Reality. Topics covered are: keyframe animation, articulated figures, direct and inverse kinematics, physically-based simulation, path planning, behavior-based animation, scripting behaviors, and other advanced topics.

Course Details
Repeatable for Credit: No
Conjoined with: EECS 287
Laboratory included
Normal Letter Grade only

Requisites and Restrictions
Prerequisite: CSE 170
Instructor Permission Required: No

Summer 2020 course scheduling information

Fall 2020 course scheduling information

Spring 2021 course scheduling information

Add to My Catalog (opens a new window)